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(Un)bounded (gmtk 2021)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #5416 | 1.425 | 2.286 |
Fun | #5559 | 1.158 | 1.857 |
Overall | #5578 | 1.247 | 2.000 |
Presentation | #5596 | 1.158 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main (mostly unimplemented, but there) gimmick is that you can "join" with other living things to alter your features.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The base movement feels so awkward and I feel like I'm missing something on the linking mechanic, I just stand there and glow why? Cool art and the speed you can get from jumping can be really fun but not in a good way.
The actual movement code had some... absolutely horrible bugs, so I reverted to the earlier version of it, which quite frankly sucks. The linking mechanic is only barely there, due to time constraints, but if you press Shift near a crow you borrow it's weight, letting you jump farther while nearby.
I sadly can’t start it. It says “failed to load Mono”
Thankfully I just fixed that during the emergency fix period. It should work now.