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Multiverse Bound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3445 | 2.518 | 3.083 |
Overall | #4156 | 2.087 | 2.556 |
Presentation | #4180 | 2.041 | 2.500 |
Fun | #4734 | 1.701 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
One hero in spiritual plane and one in earthly plane have to share weapons and work simultaneously to save the world
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Thats nice, specially when u see how the people thoughs amoung 20k participants can be the same ^^.
Well done
Switching weapons between dimensions is a good concept. I haven't seen anything like it in this jam so far.
Hope you liked it and thanks for playing!
Cool stuff. Wish my bullets wouldn't be stopped by other bullets. Switching mechanic was interesting, would probably be more intuitive if you clicked and dragged the weapons to each side.
Thank you for the feedback! Yes, we realized about the bullets problem after submitting the game. Would love to try the dragging mechanic in the future.
I couldn't get the weapon world switching thing to work, the weapons just got stuck where I didn't want them. I think you were on to something here but that you didn't get to a fully realized enough game to really do the idea justice.
Yes, we couldn't quite get to where we wanted with this game, although we got the basic mechanics I think the game lacked visual feedback. Thanks for the comment.