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A Heroes Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3096 | 3.048 | 3.048 |
Overall | #4061 | 2.508 | 2.508 |
Presentation | #4490 | 2.333 | 2.333 |
Enjoyment | #4523 | 2.143 | 2.143 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Rather than exploring a dungeon like in RPGs, your are building one.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice game! I like the idea of the game, and it's not bad considering how we only had 48 hours. Best of luck :)
Great job on this! The gameplay was fun and smooth. I personally wish there was an "end turn" button, instead of waiting for the timer.
Good point, was something I had in mind, just didn't want break something with my game state manager, but a time skip to something like 5s should have been added.
Love the idea! I personally thought of something like this, but shied away from it because of the need for pathfinding and AI, which I felt would be too time consuming for the 48-hour window. If you continue fleshing this out, it could be a really unique game!
Thanks, was 2/3 of the time busy with the grid system for placing buildings.