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A jam submission

The Evil and The DeadView game page

A 2d zombie survival game made for the GMTK Game Jam 2023
Submitted by 123654, TotallyInformatik, Elidd, Kronlone — 1 minute, 43 seconds before the deadline
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The Evil and The Dead's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#14893.5713.571
Creativity#18383.4643.464
Overall#18643.2983.298
Enjoyment#25312.8572.857

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is about a villain who wants to take over the world and is building an army with his professor, his army is a collection of mutated zombies. So far, the game is a clichéd zombie game. However, in a game where zombies exist, you usually kill them to get the highest score. But here, instead of killing them, you run away from them and gain your score from creating as many strong zombies as you can survive. The main objective of the player is reversed so instead of destroying monsters, he is the one creating them. Thus, instead of being a shooter , it creates more of a survival game experience.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 21 to 21 of 21 · Next page · Last page
Submitted(+1)

Love the art and the voice acting! Quite interesting idea of not being able to kill enemies and having to run from them instead and the balance act of figuring out how many you can dodge at a time while maximizing the score.
Really also liked the Playing card style for the skills, is there any reason for picking that? Where there more cards planned?

Developer

Thank you! Glad you enjoyed the creative direction. As for the cards, I just really liked the aesthetic when making the art (definitely didn’t steal that idea from Cuphead). I think we would have added at least one additional skill had we had the time, I could actually imagine a random system where only 2 out of multiple skills are available at a time or something similar really spicing things up.

Viewing comments 21 to 21 of 21 · Next page · Last page