Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

GestaltView game page

An "anti-danmaku" game where bullets get less frequent and need to be collected.
Submitted by CarlMariaMikage, kumroDev — 1 day, 8 hours before the deadline
Add to collection

Play game

Gestalt's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#51792.2103.125
Presentation#51922.0332.875
Overall#54121.9742.792
Enjoyment#56631.6792.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This game is sort of an "anti-danmaku" - in traditional danmaku games you have to skilfuly dodge bullets, but in Gestalt you have to actively seek them out and collect them. So the role of the player and the bullets is reversed. Moreover, rather than the usual hellish barrage, the bullets actually get less frequent the more you collect them.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

(+1)

Enjoyment: 2/5. There isn't much to do, you just collect the little dots. eventually as they get rarer even that becomes grueling

Creativity: 3/5. The way you describe it as an "anti-danmaku" is really cool, but unfortunately it pretty much boils down to catching things that fall from the sky.

Presentation: 4/5. The music and graphics reminded me of old flash games. Really cool !

Developer

I admit it's pretty simple, which is why I added the timer and time-limit so that it gets kinda exciting in the last phase when you need to collect the remaining bullets within the limited time left else you get the bad end... but thanks for playing, will keep those points in mind ! ^.^

(+1)

I didn't know there was a last phase haha

I thought the bullets just kept on getting rarer until you got 100

Developer

Yeah lol by last phase I meant when you've collected like 90 bullets or so the time pressure kicks in — if you're not careful with the remaining 10 and end up crossing the 4-min. limit, you'll get the bad end.

I chose this game in the whole list because i know a collective called "gestalt communication"

Submitted

I like the bit of narrative at the start, idea is cool too! Would have liked a win/lose condition though!

Developer

Oh there is a win/lose condition! (Collect 100 bullets in 4 min.s) Thanks for playing btw ^.^

Submitted(+1)

Good job! Nice that you added some narrative in the game intro

Developer

Thanks ^.^

Submitted(+2)

I've got no idea why we can do a flip by pressing left, but I love it

Submitted

Agree

Developer(+1)

There's no turning back ;) thanks for playing ^.^

Submitted

I downloaded the whole folder, extracted it, and windows gives an error when i double click Gestalt.exe: The application was unable to start correctly (0xc000007b)

Submitted(+1)

There is a readme file. It has install instruction

Developer (1 edit)

Yeah sorry about that, you might have to try step 1 in the install instructions. Run oalinst.exe (provided in the zip itself) to install OpenAL and lemme know if the error keeps occurring.  I did include the .dll files but sadly it seems you need to install OpenAL for your machine either way :(

Submitted (1 edit)

Tragically, this game produces an error when I try to run it.

Developer (1 edit)

Run oalinst.exe (provided in the zip itself) and please lemme know if the error keeps occurring. Sorry about this man... I did include the .dll files but OpenAL seems to keep causing problems unless you install it for your machine :(