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Gmtk 2023 Mop The Escalator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #442 | 3.778 | 3.778 |
Overall | #912 | 3.659 | 3.659 |
Presentation | #1325 | 3.644 | 3.644 |
Creativity | #1553 | 3.556 | 3.556 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The escalator ROL(L)S REVERSED and you play as mop instead of the cleaner.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really nice game reminds me of "getting over it". Although your game is simple it is actually really fun you've got some really nice pixel art also !
Thank you for playing and for the feedback!
MMM best game ive played so far in this jam amazing work its really fun
Hi, I'm happy you liked it:)
Definitely inspired by 'Getting over it'. - I thought the moving escalator was a good addition, though I couldn't figure out the dash.
Hi, thank you for playing. At first we used a normal WASD controlled character but that turned out to be boring, so we then came up with the physics controlled mechanic witch felt more natural to the game. But that made the game more like 'Getting over it'. The dash works if you click on your left mouse button or space on the keyboard. If you touch the ground, it reloads quicker than normal.
I like this game because it reminds me of Getting Over IT. The only thing I would change is the turn speed on the mop.
Hi, I'm happy you liked it. Thank you for the feedback. Would you increase or decrease the turn speed?
I would increase the turn speed and slightly increase the gravity so it is not so floaty. Other than that, the game is very fun.
Thank you! I will consider it in a potential update after the jam finished.
I found it particularly frustrating. It's not my usual type of game so maybe it's just not for me, but I had a lot of struggle maintaining my broom close to the ground, I felt like I was just flying backward for little to no reason and the dash would not save me ! The dash is also a "weird" implemented mechanic, since it seems to be the center of the game, but I felt like the movement was what would make me go to the end, just like a game such as getting over it.
Other than that the game run smoothly, and the art is really great !
Hi, I'm sorry if you found it frustrating but I think it somehow belongs to the experience. The dash was implemented as a supplement to the movement mechanic. My "Strategy" for beating the game is to touch the floor with the mop for a short time to load the dash and then turn the mop to catapult it up into the air. Then I use the dash to make a minor adjustment to my "jump".
Thank you for playing and for the feedback!