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Lucky Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4347 | 2.563 | 3.091 |
Overall | #4837 | 2.211 | 2.667 |
Enjoyment | #4993 | 1.960 | 2.364 |
Presentation | #5011 | 2.111 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We took classic pokemon style turn based games to start with In those games we, as the player, control what moves the Hero makes and then they have a random hit chance, in Lucky Knight the Hero's moves are out of our hand, we get to decide the hit chance of the move.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I kept getting tripped up with the minigames, which I think means you absolutely nailed the theme! That was a good, solid game!
Thanks bud :)
I had fun playing it! Wish there was some music, as the game get quite bland without it, the minigames also get kinda repetitive after a while (except the space invaders one, that one was evil). The graphics need a bit of work but nothing that detracts from the gameplay, good job!
Thanks bud, love the concept of your game as well. This was the first time for my teammates working together for a gamejam and we started quite slow but picked up pace on the second day. Enjoyed it.
Yeah we wanted to add more wario ware style minigames but we're short on time in the end :<
Also we kinda forgot about music until the very end so ended up rushing it
The best use of theme I've seen yet in this jam! Extremely impressive that this was made in 48 hours
Aww really? Thank you :)