Very polished game and very nice game idea!
(But I would have liked to be able to jump with space bar.)
Criteria | Rank | Score* | Raw Score |
Presentation | #4659 | 2.261 | 2.727 |
Enjoyment | #4816 | 2.035 | 2.455 |
Overall | #5193 | 2.060 | 2.485 |
Creativity | #5875 | 1.884 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The hunter becomes the hunted
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Fun multiplayer game, when the reverse happens it changes the power dynamic which is really refreshing for a multiplayer game, great artwork and the visible indicator with the giant hand is a nice touch
Cool art! The background is a bit confuising and the jump is bugged a bit
音乐音效和画面都很棒,幕间演出非常有趣,真是爱了,但是在游玩过程中场景中有的地方似乎有墙,有些地方看似是地面却能掉下去,不知道是设计成这样增加紧迫感还是触发了什么bug。
总之是一个非常有趣的游戏!
I like that you went with the idea of roles within the game being swapped, as if the players are the ones reversing roles rather than the roles of two things being reversed.
I like the art style, however, it was kind of difficult to differentiate background tiles from foreground tiles that I could stand on, which I don't know if that was purposeful. Something else with the presentation is that the window is a fixed size, and it was actually too tall for my monitor so I couldn't see the bottom of my screen.
I think the execution of this is great though, the platforming is fun and responsive, and chasing someone around is interesting. Good Submission
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