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Hard Game World's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6566 | 1.237 | 1.750 |
Presentation | #6612 | 1.061 | 1.500 |
Overall | #6665 | 1.031 | 1.458 |
Enjoyment | #6697 | 0.795 | 1.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
fully
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The game doesn’t make it clear what to do at all, and the explanation at the start doesn’t make sense either. I guess the two characters aren’t supposed to meet? You can stand on the button, but I was unable to do anything beyond that. It doesn’t seem like there’s a way to leave the screen, so I wasn’t able to actually play much of the game due to that.
I will say that it’s impressive you were able to leverage NWJS to make something like this, because it’s not a game engine whatsoever, but I’d really recommend picking up something like Godot, Unity or Game Maker in the future because the filesize of this project is absurdly large, and the game does not feel responsive at all.
I have no clue what to do, can't get past the first level :). And already mentioned music duplication on level restart is kinda annoying
RPG Maker game, Quite hard to understand and Reference text is not looking like a button to be clicked.
Resetting the level duplicated the music that was playing, which was pretty jarring. Also level 3 is incredibly hard (or there is something happening that wasnt explained)