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A jam submission

Ghost in the WordTris MachineView game page

You are the game the computer plays
Submitted by Local Minimum — 19 hours, 15 minutes before the deadline
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Ghost in the WordTris Machine's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#18453.4623.462
Enjoyment#29882.6922.692
Overall#32942.8082.808
Presentation#46182.2692.269

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The computer plays the word - tetris like game while the player is tasked with selecting what the next letter in the game is.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Wow really cool idea. It's an interesting puzzle to try and stop the computer scoring any points or making any words at all. Very enjoyable

Very interesting and unique mechanic... good stuff!

Submitted

An interesting experimental game, something cool could definitely be done with the mechanics. However the sound effects are really loud and jarring :(

Developer

Ouch, I’m sorry. The sounds didn’t seem that loud on in my headphones, but perhaps I have the volume quite low or I’m getting old and need to check out my hearing.

Submitted(+1)

Really interesting how the letter combinations happen. I read your last comment and got some understanding of it. Really awesome to see such systems in action. I felt like it would be nice to have a little bit of squishy animations/effects with the current visual look, or make the whole game look like a retro arcade screen, or a terminal window with 8-bit fonts.

Developer

I totally agree with animations and effects. Unfortunately I had to speedrun the game jam and be done after 24h, with quite a lot of interruptions for those hours. So better looks will have to wait after the jam if I feel inspired then.

(+1)

I was very surprised at how the computer could find words that worked.  The concept for this game was interesting.  I have three problems, the first was how small the UI is compared to the screen size, I had to zoom in very far to see the screen. The second problem was it would make a word like pub, but the game wouldn't recognize the word.  The last problem was when I managed to fill to playboard up with letters and there was no screen to say the game was over. Besides those three problems the game worked well and was an interesting experiment. 

Developer(+1)

Thanks for playing, the computer and game knows about 200k English words and uses a lot of regular expression searching to figure out strategies of how to best play.

I didn’t think about people with 4k screens, I really should have considered that.

That the game didn’t recognize the word PUB in left->right or top->down direction is really strange. It is in the wordlist:

… PUB PUBBED …

For game end, the game follows the logic of “when a tile can’t be placed” which happens after the player selects a tile when the board is full. Which in hind-sight might not seem the most logical solution but follows how tetris works, that it’s the out of bounds piece that ends the game.