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Bullet Heaven's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2851 | 2.962 | 2.962 |
Enjoyment | #3331 | 2.577 | 2.577 |
Overall | #3467 | 2.744 | 2.744 |
Creativity | #3979 | 2.692 | 2.692 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A 2D Top-Down bullet hell shooter in which you have to collide with the projeciles to earn energy/ammo to shoot back at enemies.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Cool game, although I found it quite easy because there were a ton of bullets so it was easy to get more ammo, and the player has way too much health and there is too many healing things.
I think the idea is really good but, the actual gameplay is clunky and it felt like I could ignore everything and just shoot at the ships.
I recommend to redo this game with very little bullets and better controls and then it would be a fun survival game.
Game is fun and think that the radar is a cool addition!
This game made me have to fight against my usual instincts of dodging bullets, where at the beginning I would instinctively dodge the helpful shots. That being said, the gameplay was very well made, and only really lacks some audio and balance to take it up a notch. It is fairly easy to survive forever if you don't kill the enemies too fast, and save pills for later. I did really appreciate the minimap, which made sure the game was never frustrating. For a first proper submission, this is pretty incredible.
The game is fun, but could use some more audio and music. I feel like too many enemies spawn at the beginning. Over all it's a fun game!
Bloody sweet bullet
hellheavenI loved the sheer number of bullets on screen at a time, not sure about the role reversal but i had funnn
didn't get how it fit with the theme and also, wish you had made it more difficult to get the bullets as it just seems like another generic bullet hell. with more work on it tho it could be a unique game
I get what you were going for here, but it could use some refinement to make it harder to collect bullets. Interesting thing to explore though! Nice job!
The game is not reversed? Its just a bullet hell game where you dont take damage.
My idea was to reward the player for colliding with the bullets instead of dodging. Kinda was learning was I was developing. 🙂
Yeah but the bullets are undodgeable which kinda defeats the games purpose.