It's a good idea, good game for the game jam. I don't like the music, but the game can be fun. Good job
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Pot Head - GMTK2023's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #707 | 3.600 | 3.600 |
Overall | #1606 | 3.390 | 3.390 |
Creativity | #2214 | 3.338 | 3.338 |
Presentation | #2268 | 3.231 | 3.231 |
Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The roles are reversed with the player being uncontrollable while a platform is.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Really nice game! I had some trouble getting used to the keys tho!
It was quite difficult for me tbh but it was a fun gameplay! Hope there are more levels to come!
(Actually you have made a great choice with the name! (which clickbaited me a little,,, I was expecting sth else haha xD))
Awesome game, probably my favorite "you are the platform" game I've seen yeat. Simple idea that was really well executed!
Fun short game that makes you switch between platforms a lot, mainly just the ground tile and the jumpboard. The fan wasn't that useful since I found you could use either the ground tile or jumpboard to achieve the same effect. Also, the hitboxes for the level selection extend way past the button images, so I accidentally clicked on level 4 when I meant to do 2. This game was ultimately fun though, and I hope there will be more platforms and levels to try out in the future!
Really like how the character design ties in with the lack of control! Challenging but lots of fun! Reminds me of our project, but with vastly different abilities :)
Cute game! I like the idea of having to move the player to the goal with the tools in your arsenal.
I never found a use for the fan though, I managed to get by with just the trampoline and the platform in conjunction. That and I think I'm unable to access one of the levels (I got taken to level 1 when I clicked level 2, and I got taken to level 2 when I clicked level 4).
Every game that is named ***head is so hard lol. Great idea and execution, and the ability choices are very nice!
Like the idea of pothead :D gives you a reason for him beeing blind ^^.
One of the best "you are the platform" games, not sure if it's just me or not level 3 somehow is the hardest among all, even though I knew you can use the keyboard to change platform type.
Btw, I also like the looping BGM!
Level 3 was brutal especially since I didn't know that you can use 123 at first. I really enjoyed it tho. The concept is really well thought out. Great job!
Fun game, definitely one of the best "Play as the platform" games I've seen. Premise for the game is funny as well.
Cute little game! Would be interesting to see it expanded with other types of obstacles and platforms. I liked how there were multiple types of platforms and a real-time element of switching between them, which I haven't seen too much in other similar platform games. A bit short of course but with good potential to grow. Nice job!
I'd appreciate it if you check out my game too if you have a minute!
Starting off, thank you for the tutorial. It shows the mechanics and controls well, and it definitely makes the game easier to play. First of all, out of all you're the platform ideas I seen (which includes mine) yours may be one of the best implementations of it. Also, rapid respawn is such a good thing. Most of the levels were fine except level 3. Maybe my mind didn't fully understand stuff because typically there's always one puzzle that really stumps me, but level 3 was where the flaws started to shine through. First, I realized the jankiness of the trampoline which I verified going back to level one thus I was not supposed to use the solution of using the trampoline twice (maybe that's intended). Not only that, but the spikes would also affect the player even when it might have not seemed obvious (like sometimes it looked like I had the platform with spikes protruding, and it still affected the player). While these controls might have been the best for the game, this level made me sometimes that I had to be very precise when they didn't feel the most built for being precise (I did get better at it, so it could maybe be a skill thing). I actually finished level 4 before level 3. It was a good thing you mentioned the keys because otherwise that level would have been much more difficult.
Very nice idea! I got stuck on level 3, i don't have the time to place the platform before i crash on spikes...maybe changing the platform with mouse buttons will help!
This is a lot of fun! It was a good mix of puzzle + execution. I also really liked the art for the main character!
I also could not beat level 3, my quick reflexes aren't what they used to be haha.
Awesome job!
I love the concept!
I found the hitboxes of the spikes to be a bit larger than expected and the hitbox of the jump platform to be a bit smaller, which led to some frustrating moments, and I eventually gave up on level 3. I beat the rest though! I didn’t notice the “PLEASE PLAY IN FULL SCREEN” at first, which made level 4 very confusing, but once I could see the flag on the left it was fine :)
I agree with the comment below that the fan is great, and I wish it was needed more.
Top-notch walk cycle, I love how the little guy is stumbling along cluelessly :)
Wow! At first I did not think I would put so much time to your game, but it is actually a gem.
You executed very well the "you control the platform instead of the player" idea. I had tons of fun playing it
Great job and thanks for your game!
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