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Dino Comet Crunch!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3955 | 2.551 | 3.857 |
Overall | #4911 | 2.173 | 3.286 |
Enjoyment | #5126 | 1.890 | 2.857 |
Creativity | #5442 | 2.079 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of comets destroying dinosaurs, it's dinosaurs destroying comets!
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
addictively fun core concept wasn't able to beat it be still tons of fun. Really nailed that "one more try" vibe
Thanks! As a game with no ending ( UFO just gets higher each round, more of a high score kind of thing ) "one more try" is the highest praise, much appreciated :D
Wow, really fun game! I ended up saving 4 dinosaurs, but man saving the 5th one is really tough.
I think the controls for moving the dinosaurs left and right could use some work because it feels stiff when you're trying to first move them, but then it becomes too slippery when you've already maxed their acceleration.
However, I'm impressed with what you were able to do in just a short amount of time. The game has style, it's engaging, and its actually addicting to try and hop from comet to comet. I also particularly like the sounds chosen to communicate certain actions/events. Seriously, awesome work!
I'm all about saving the dinos. I just wish there were more comets I could bounce off - I felt like I was playing a game of luck with whether or not there would be comets for me to land on when I got high enough into the air. Did manage to save one though!