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Tower Assault's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2242 | 3.241 | 3.909 |
Overall | #3553 | 2.714 | 3.273 |
Enjoyment | #3993 | 2.337 | 2.818 |
Creativity | #4347 | 2.563 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A tower defense game but instead of building towers you create the wave attacking the defender.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Pretty nice take on the idea, instead of buying units straightforward you build housings. I feel like it would have been nice though to explain to the player how to do that. And game would feel a little more challenging if enemies upgraded their towers too. Art is really good, great work!
Such a cool take on the gamejam theme! Loveeee the overall aesthetics of your game!
Interesting approach of the "tower attack" by a management part.
It's very simple and great! The game looks good and there is room to develop the idea!
Beautiful art! the UI was the weakest part for me could have used scrolling to go between the two maps instead of the click button, drag and drop for placing the buildings down and maybe even some tooltips or information about the units being spawned. Great work though guys!
I really like this concept! I could imagine a full game of this theme could be really fun! it was fun seeing my army overwhelm the towers haha
Its quite addictive to replay and try and get a better time! I like the art style a lot and the game all seems to work nicely together. really nice job!