Play game
Invaders Of Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2893 | 2.944 | 2.944 |
Overall | #3335 | 2.796 | 2.796 |
Creativity | #3350 | 2.944 | 2.944 |
Enjoyment | #3517 | 2.500 | 2.500 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I think it fits the theme
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Very brave to pick up Space Invaders... Pico8 for the win! Very fun indeed!
Thanks. Pico-8 for the win, it even got mentioned in the section where it says what game engines are good for the jam :)
Interesting idea!
Thanks
Nice idea, great to see a PICO-8 game as well!
Thanks, Pico-8 is my favourite game engine because it's pretty fast to make a game in, although I wish it had collisions, those took me 2 hours to add
I like this inverse space-invaders take! It's nice how time pauses when you place aliens, so you have some room to breathe. Once I got a few waves in the player started spawning infinite bullets though (the interval of time between shots approached zero) so I would have put a limit on their fire rate!
Yeah, I knew it would get too chaotic if the game didn't stop or slow down when you place aliens. Yeah, I should have put a limit on the fire rate. If I ever make this into a proper game I will add the limit
Nice job!
Thanks
Good idea, but my aliens disappeared without being hit just before I was about to win :(
Thanks. I think the reason is probably because the laser cannon shot when they got onto the tile below it