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Bad Game Design's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3584 | 2.850 | 2.850 |
Overall | #4510 | 2.333 | 2.333 |
Enjoyment | #4894 | 2.000 | 2.000 |
Presentation | #4923 | 2.150 | 2.150 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I made a platformer game where you control parts of the level instead of the player.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice game with a clever use of the game jam theme. GG! I like the artstyle, nice level of polish.
The concept is really interesting. The gameplay felt a bit quirky or weird can't really explain it, but this game definitely has potential.
took me too long to realize I was playing as the bad guy in level 2. but then I read the controlls and it made a lot more sense. Great concept, I'd love to see an even more fleshed out version.
Hard and confusing to play, it's a good concept if made better
Interesting concept! Quite confusing on the endgame but this was still fun to play.
Lives up to it's name.
Nice art style and concept, but I didn't understand the goal.
Thank You! The goal of the game is to kill the player in as many different ways as possible! You can do it by interacting with different things around the levels such as platforms or spawning enemies on the player.