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The One Left's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5355 | 1.818 | 2.300 |
Creativity | #5513 | 2.055 | 2.600 |
Overall | #5737 | 1.845 | 2.333 |
Presentation | #6005 | 1.660 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game fits the theme by being a stealth game but instead of you being the stealth person, you are a random worker in a warehouse after the stealth player stealth killed a bunch of criminals. Some of the player's gadgets are still in the warehouse and you have to try to escape with your life.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very creative idea, but I personally wasn't a fan of the low FOV and the super dark environment, mainly because I couldn't properly see the things that I'm supposed to avoid. But it was a nice game
Yeah, I’m not super talented yet and just learning new things as I go. Thanks for playing!
That was fun, good job man 👍
Thank you for playing it!
I love the concept, and can totally imagine a full (horror?) game developed with it in mind. The mines reminded me a lot of the proximity mines in Goldeneye 64 that my friends & I would throw all around the map to trap each other lol. I might suggest adding in some ambient glow to the mines so you can see them a bit when your flashlight isn't right on them - at least when you are close enough anyway. Good work!
That's a great idea! I'll be sure to add that once the game jam 2023 is over since I can't make any changes right now.
I couldnt beat the game because there was a large barrier of mines in front of the only way forwards, so not sure about that. but cool idea
You were meant to go under the tables to get around that part! At least I think that was the way I made to go around it. Sorry for the confusion. Thanks for checking my game out!
Interesting. Ambitious to make a 3D game, so kudos for that. I like the flashlight lighting effect and positional sound.
Congratulations on finishing a game for the jam! I'd appreciate it if you check out my game too if you have a minute.
I'll be sure to check it out! Thanks for playing my game!