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Spiral Bloom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4519 | 2.324 | 2.400 |
Overall | #4868 | 2.195 | 2.267 |
Enjoyment | #4889 | 2.001 | 2.067 |
Creativity | #5100 | 2.259 | 2.333 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the level and move the environment in order to move the character.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Some savepoints would help. But I liked that the level was rotating from the center and you were traveling ouside of it, so it started easy, but became more and more harder over time. Liked the background a lot.
great job. but the game is kind of glitchy in physics
Like the game but. I would have the level rotate around the player instead of the level rotating from the middle. Trap doors are evil and mean :(, I would only go through them if I try to go faster. Liked the art and the music