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Necromancer crusade's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2687 | 2.806 | 3.000 |
Creativity | #3725 | 2.806 | 3.000 |
Overall | #3758 | 2.628 | 2.810 |
Presentation | #4614 | 2.272 | 2.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a tower defense, except you are the one sending the units
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
hahaha, nice game. I like the strategy element to it all.
Nice game, it took me some time to understand how the cost system was working but that was fun to try different strategies.
Very fun game. I love how deep the strategic level can be. If finished the game could be great.
The music was a bit repetitive and, in my opinion didn't fit the game very well.
Pretty nice game with interesting and engaging unit deployment concepts. Would be nice to be more flexible with the deployment options. Does it have to be in all-out waves?
Its fun! I'm a little confused on the unity cost though... Other than that, it's a good submission!
Nice idea. Cost of units are a bit vague but it was fun :)