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Pff

254
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14
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A member registered May 20, 2020 · View creator page →

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Recent community posts

Interesting idea, I like that in order to progress you have to die... a lot. Well done!

Cool little game, the atmosphere is really spooky! I feel like movement could be a bit more faster, otherwise good game!

Very interesting interpretation of the theme, I like it a lot! The art is amazing, and the audio fits like a glove. Gameplay wise it's quick, short, but fun and to the point! Great submission, I like it a lot!

Cool little game. The art and audio are good, and it fits the theme. The gameplay gest a bit too repetitive after a while in my opinion.

One of my favorites so far! It's so well made for the timeframe, and the puzzles are super clever. It also really gives back that retro pc vibe. Congrats!

For something that was made in such a short time, it's quite amazing! Good job!

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Unfinished, but the concept is very interesting, and even in this state I had fun with it. The art and animations look really good too!

Btw, which one of you madman did this?


Nice little game. The art and audio are well made, and the game plays smoothly without bugs. The gameplay gets a bit repetitive after a while, but overall it's a well made game.

Nice little platformer. I like the spooky, mystical atmosphere of it. The player's collider could use some adjustments though.

Spooky little game, had fun with it

Cool concept. I also like how stylish it looks.

Very interesting concept, I like it a lot! The bone throwing mechanic is also very unique and satisfying to play with. It's also good art and audio wise.

Cool little game, feels polished with good level design. Had a good time with it!

Really cool story game, it is fairly polished, and has a lot of explorable stuff. Well done!

Good concept, I like the idea of managing and balancing different status values, while avoiding enemies. The execution leaves some to be desired, the wolf kinda doesn't do anything, and some animation for the main character would be nice. It's understandable though for such a short timeframe, especially for your first game jam. Congrats on the submission!

This is one of my favorites so far. It's very consistent in style, nails art and audio perfectly. The music is really catchy too. The map felt a bit too big though, took a long time and a lot of retry to get familiar with it. Overall very nice and polished game.

Fun little game, had a good time with it. The level design is quite good, the art and audio fits well. At some places I randomly took damage, maybe there's something off with fall damage calculation, or perhaps I missed some mechanic or something. Other than that, good game!

Fun little game, I like the task variety and the dialogue.

Nicely put together story game! The visuals are well made, the audio is reasonably good., with good gameplay to accompany. Well done! 

Yeah, I think it could a fun and unique rogulike as a full release!

Fun little game, I like the puzzles. It was a bit confusing at first, but once I realized what the controls were and what I needed to do it was fine.

It's a nice little game. It lacks in gameplay but it's understandable for such a short timeframe, especially for your first game jam.

Cool little game, I like the setting a lot, and the distracting mechanic is interesting. The camera movement felt a bit weird though, and the candy throwing felt inconsistent. The art is really nice, simple but works well.

This was a fun game, I had a good time with it. The audio is good, fits the game well. The art felt a bit inconsistent in places (especially in menus), but was well drawn and the lighting looks good. It's well made overall.

Very unique game. The puzzles were very clever. I also like the whole retro Gameboy style of it, and the fact it actually runs on a Gameboy is a big plus. Good work!

Cute little game. The concept is good, I like the robot's backstory, and the animation looks nice. 

The gameplay is a bit confusing though, there's very little feedback on the actions of the player, things feel like things happen randomly. Also, for some reason I could not deactivate the big light, so once active, I was destined to die. 

I think with a bit more development, this can become something nice.

Nice little game. The visuals are nice, the audio is good, and the concept is interesting. The gameplay feels a bit inconsistent. sometimes I stood right next to a glowing object but the keys didn't show up. Also, the time  in which you have to complete each glowing object feels a bit too tight, I had to memorize the order of the first few objects for me to be able to reach and solve them in time, and still didn't make it very far. Overall it's a nice game though.

This is a great game. It's super polished, with great graphics, and fitting audio. The gameplay is simple but fun.

I feel like it could use a bit more enemy variety, and some upgrades feel a bit underpowered, like accuracy and speed. Also, it is very hard to maneuver and aim around the trees because of how narrow the light is, so I ended up not really paying attention to trees and just hoping that my shots hit, which wasn't the best option in face of limited ammo, but I kinda felt helpless about it . 

I really like the customization option, you rarely see such features in game jams. I also like the resource management aspect a lot. Overall I think it's a really well made game!

This game is very well made. It's well designed, with nice graphics, good audio and great overall polish. I felt like the shards faded a bit too fast, and this way, things got out of hand a bit too soon in my opinion. Also the lack of diagonal movement felt a bit awkward. Other than that, good game, well done!

This game's quite good! The core mechanics are well designed and balanced, the art and audio are well made and it's very polished overall. Some music would be a nice addition though, but other than that it's a very well made game.

Nice little game. My main critiques about it would be the inconsistent pixel scale, and a general lack of content. The main gameplay loop works fairly well.

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Ooh, I heard about Outer Wilds, definitely something I want to play sometime!

Fun little game, I like how consistent the style of it is. I think the timer is a bit too long, the gameplay isn't deep enough to keep me engaged for that long. The boss is cool though.

I like this one a lot! It is short but very on the point. Not a huge amount of content - probably my main critique - but what it has is really good and polished. The atmosphere reeks loneliness, fits the theme perfectly. The visuals are very pretty and polished with fitting audio to accompany it. I also like that things happen on a timer base, this mechanic has a lot of potential if expanded. Congrats!

I tried bruteforcing the telephone, as I couldn't find the green number anywhere but I couldn't get it to work. Also, solved the cypher but couldn't do anything with the info. Now you made me curious, how do you solve the other two? Also, can you find these pills, that are mentioned at places?

I always like point and click adventure games. The audio and art are well made. Gameplay wise there isn't that much sadly, but it's understandable due to the short timeframe you had.

Fun little game, I spent a good amount of time with it. It is a bit dark in places, hard to see what's happening, and the art and sound design leaves some to be desired. My favorite part is the progression, I like how you get stronger and stronger. Well done!

Cool little game, though it feels a bit rough on the edges. The art is pretty good and the audio's fitting.

Also this is in the Shoot and Seek universe??? The lore implications are immense...

Fun little game! I like how each object had it's own effect. I think the cameras could rotate a bit faster to so the player wouldn't have to wait as much if they want to interact with an object that the cameras are looking at, and consequently make the game a bit harder as they'd have to be quicker to avoid the cameras. But that's just a personal nitpick, overall it's good.