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DuffusWaffleButt

61
Posts
7
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1
Following
A member registered Dec 14, 2020 · View creator page →

Creator of

Recent community posts

Bang on, those were the inspirations ;)

Such a pleasant game to play. Simple and relaxing. It runs well in WebGL too which is nice for a 3D game. Keep it up!

Great looking game, and it plays so nicely. Very polished nice work!

Hahah such fun little game, concept was pretty unique. Nice one!

Lovely art on the tiles and ui. Great concept, nice work!

Love this kind of game, really well done on the tech, art and sounds.

Such a fun little game! Music and art is great. Controls were very tough, not sure if it's suppose to be that intentionally hard?

I'd make a whole game around the dash if I could :P Thanks for playing.

(1 edit)

Hyper light drifter inspired for sure! Yeah I get that the ability wasn't gameplay driven enough. We wanted you to progress by changing the landscape, just didn't have the time. Thanks for playing!

Great points, you weren't alone with the first doors visibility not being clear. Also the z ordering was one of the biggest challenges, we had quite a bit of tech to automate this, still tricky). And physics...is an unpredictable beast at times, something to improve on.

Thanks for playing!

Cozy is life! Thanks for playing

great fun! didn't think I'd go back to the days of typing games like we had at school :P Well done, addictive

love it, always impressed with Pico8 well done

hahaha so fun and addictive! well done! I wanted more types of turrets! :P

:P Thanks for playing

Fun game, I enjoyed the upgrades and always trying to beat my best, addictive! Well done

Very impressive work here, must have gotten the concept down early, well done!

Awesome concept, it was a fun challenge. Like the visuals too. Well done!

Cool look and feel, i enjoyed playing this even though it might not cater to my style of game to play. I think it was a good rounded game, well done.

Was there only two levels? Otherwise this was a great little game! the difficulty ramped up really quickly, but i still enjoyed it and played it throught. Lovely

I like these kind of games, works well, I would have liked easier controls - maybe just find a better alternative to the mouse clicking. Great work though, keep it up.

love me a bit of Asteroids! nice little game, I would have liked it if the levels wrapped around. Good work!

Ah what a cool concept, would have loved to play more but it was rather confusing. Nice one

Good point, we didn't really teach what kind of control you have. Thank you for playing and your feedback 

Awesome idea, and it looks and players really well. It was rather hard though! Nice work!

Beautiful, very cute game. Could do with some initial tutorialization, finding flowes was hard and I was guessing a lot. Otherwise presentation is awesome. well done.

Lovely concept, it was very replayable! Only improvements would be the initial collisions are a little rough. Well done.

Cute game, I like the look of it. I had some difficulty with the collisions and smoothness of the movement.  But overall this is a nice little platformer

Very valid feedback, it possibly requires more tuning and better indicators. Thank you for playing :)

Awesome, love the look and feel of the game. Good idea too.

hahaha, nice game. I like the strategy element to it all. 

Great idea for the theme. Well done, love the whole package.

Great idea for the theme. Well done, love the whole package.

What a great game! Really tricky to find the human, but I like the suspence. Art and look of the game is great. Well done!

I couldn't get it to move around :( Well done anyhow

Great take on the theme! Well done :)

What a nice simple game, surprisingly fun and addictive.

Hahah, great idea! Very creative. Was a real pleasure to play, thank you.

What a fun idea, I kinda liked it when I was failing at keeping it organised, it made me panic when I needed to pull out the right item :D Wonder if you could have different shaped bags.

Great job!

Good point! Platform pilgrim isn't colour consistent with his ability. We'll look into it, as well as the controls. We noticed platformer controls are really tricky on smaller tiles.

Thank you for playing and for the feedback.