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shopkeep.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3997 | 2.530 | 3.200 |
Creativity | #4427 | 2.530 | 3.200 |
Overall | #4627 | 2.293 | 2.900 |
Enjoyment | #5355 | 1.818 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a humble shopkeeper providing would-be protagonists with all the equipment they need for their adventures.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Wasn't able to get very far in the game. The window being so small made it impossible for me to see what was going on, and it only took me a few minutes to fall out of the map. Then it was a puzzle to figure out how to close the game due to the mouse cursor being trapped.
I enjoyed the interactions between the items like creating wood and meat. It was unclear if I was giving the right things to the knight and what exactly I needed to do but I enjoyed it still
This was a fun little game :)
Good bit of fun.
The "thank you" made me laugh. dudes see how much money you got and they're just like "fuck this, i ain't paying".
Game is alright, but why the window is so small, am i doing smth wrong?
Not your fault! Wanted a low res look but never got around to making scalable windows. You aren't the only one to complain haha