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Dungeon Waller's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1476 | 3.583 | 3.583 |
Enjoyment | #1647 | 3.194 | 3.194 |
Overall | #1744 | 3.343 | 3.343 |
Presentation | #2202 | 3.250 | 3.250 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of being the hero going on a dungeon crawl, the player is the architect tasked with building the dungeon. In a meta perspective it also reverses the roles of the player and the dev because this time, the player designs a level that will maximize the utility of the dev's ai character.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Loved this take on the theme and a really good execution of it as well. Quite liked the building mechanic and praying for the little hero not to die.
Very well made and quite difficult. Also quite a decent scope despite the time.
very strategic! it was enjoyable experience :)
At first i thought it was a tower defense, but it's more clever than that ! I feel like there is somewhat of a common theme between our games 😋
Like the idea, and the art is pretty good but not amazing. Overall, I had a fun time playing. Good job.