....with multiplayer :D
LewiLewi
Creator of
Recent community posts
I really liked this submission! I'm not sure if the difficulty spikes too high at certain points or it's because I just kept taking the upgrade +1 attack cube lol Did wish the cubes combined a bit more eagerly, when you expect them to combine and they don't it feels very frustrating. If you released a version after this with more cube variety/upgrade variety and better cube combining I would pay for it.
Gathering bee's and draining all flowers was fun at first but after growing my colony to a decent size I felt a bit lost. Killing all the giant wasps was quite easy and after draining the red flower I felt like I had seen everything. The game is going the right direction but was lacking a goal, maybe a competing bee hive?
I'm glad you enjoyed your time with the game :) . The multiplier sadly doesn't increase. It was meant to increase as you performed sacrifices. This is a bug that happened because of dark forces(@devillas) controlling me while I was implementing it. Not for any other reasons, I'm a good programmer after all ;)
Besides the unfortunate grammar mistakes and tad annoying walking sounds i liked this entry. The mechanic of searching the level with a flashlight to uncover levers and finding signs across the level was really nice. The art style is also lovely and fits really well with the overall aesthetic. A fun compact horror adventure!
Interesting game. The sound effects and darkness make the game quite eery and a spooky. I didnt know u had to collect batteries so i quickly lost all my batteries and wondered why i couldnt see something anymore. Love the chosen sound effects and the atmosphere of the game. Would have loved if the player carried a small light so i wouldnt lose him in the dark parts!
Very interesting game, i really liked the concept of having just two random moves per turn represented as cards in a deck. However the combat quickly became boring, hope for attack card, attack and then move back, repeat. And once all enemies were defeated it felt a bit unnecessary to have to move all the way to the finish, just cycling through my cards. I did like the little animations and art. Still had a nice experience and finished the whole game, was really hoping to get more cards besides the healing card.
BEWARE OF WALLS THEY WILL HOLD U AND NOT LET GO SOMETIMES. Besides the wall issues its a fun little game. I like how the little arena's have random traits. Sadly they didnt seem too impactful on the overall gameplay. I also enjoyed getting the option between weapons or a randomized trait after every room clear. The art also looks amazing.
Thank you! A lot of apples were hurt to record that sound. It was important that we capture that primordial death rattle to fully submerse the player in their second life as an apple and have them know that this is the end. Some players even reported seeing the light at the end of the tunnel after playing for extended periods of time. Some have met the Creator.