I only managed to get three stars on levels 8 and 9. The rest of the time felt so close but so far. Great game !
Narco Zero (Victor Lopez)
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Finished it. The mechanics were well implemented ! I haven't seen many size-based platformers that use this type of level design. If i had to nitpick, some of the platforms were not always clear if a jump was possible or not, and the part of the trees that are platforms or not are only found via trial and error. Mostly, the second type of mini-levels looked like dangerous spikes so i avoided them for a while !
I understood the mechanics, but not really if there was any strategy.
I felt like I was building monsters kind of randomly, and checking every vendor every night against every one of your monster stats to see if you have something worth selling was kind of tideous.
Maybe you could get orders from clients, so you don't build random stuff in hope that someone will buy it.
And as everyone said, the main art is great.
Yeeting crates into space is pretty fun. I also liked the idea of making a bigger boat from random scrap. I'm still not sure if the symbols on the crates mean anything, though, and why they were sometimes big and sometimes small. I swear the crates kept getting slowly smaller but I don't know why or if I'm just losing my mind.
Who has time to make a main menu and an online leaderboard in a gam jam ?? That's insane.
I got somehow frustrated because I often accidentally destroyed enemies I wanted to grab, and the difficulty ramped up pretty steep at some point, but that's a probably a skill issue. And i'm reallt nitpicking because the game is so good.
I has to start the game twice, read the tutorial twice, read the comments, and click everyhere, to finally build something. I understood that I should build a settlement and a mine, but it's still unclear why i could build at some points and why not at others, and how to move around. Sometimes the UI was red to select a place, but i was able to build, and sometimes the UI was green or blue and I wasn't able to build. The criteria which decide if i have enough SCIENCE or not are still very unclear.
It's a bummer because the game has such a unique concept and drips with style. I wish I understood how it works, and I'd really like to play the updated version.