Play game
Mirrordrones's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3230 | 2.609 | 3.300 |
Creativity | #4195 | 2.609 | 3.300 |
Overall | #4275 | 2.424 | 3.067 |
Presentation | #5139 | 2.055 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your enemies are recorded 'ghosts' of your ealier attepts in current playtrough. You play the same level, each time with more enemies. Enemies have no AI, they just replay your moves.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
Really cool concept! It kept me thinking about how my current actions would influence the next run. The visuals are very nice also! I got to 12 iterations :)
Really good concept, the art is a bit basic but a really fun idea.
At first I didn't get the idea of the game. When I looked at the description it made sense... Some in game tutorial or a story line would be perfect addition.
Congratulations on finishing your game!
Nice game, pretty fun and dynamic
The game crashes when I try to open the exe file and I don't know why.
Personally, I like the over the top graphics but it is a bit chaotic :P
Took me a bit to understand what is actually being replayed, I thought it would replay my last "run", as in from start to dying. But that's not what it doing. Once I figure out what's actually happening, it was unfortunately very easy to completely break the game, as you can easily stay out of your own way for pretty much ever. Not sure how that could ever be solved and it's a problem a lot of games have with this theme. Reversing things seems to have a high chance to produce game mechanics that are in conflict with themselves :P
Nevertheless, I actually had fun with the game! Well, more so when I thought shooting "enemies" is actually a good idea. Once I figured out what's going on, it became significantly less fun :/