Muchas gracias (con respeto)
Miura Aran
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What an incredible take on the theme!
The first time I moved my house I was shocked. The puzzles are also really well thought. It felt so good to have my "aha!" moments.
The art is really gorgeous too! And it really helps to successfully deliver the feeling and atmosphere of this experience.
This is an amazing game for the jam. Contratulations to all the members of the team!
This game is so good!!
The idea for the concept is excellent and fits the theme so well! It constantly reminded me of this old Cartoon Network musical short about Ed, Edd n Eddy getting shrinked, it's called "Incredible Shrinking Day".
The feeling of being incredibly tiny and having to traverse your own room is very well delivered.
The art is simply gorgeous and top level. Props for that!
However it does feel like the gameplay and programming parts needed a bit more time and polish. It's incredible that you managed to make 5 entire levels for the jam! But maybe I would have enjoyed more one single very polished level.
It's a concept that can absolutely be expanded into a full fledged game. I enjoyed this game a lot.
Ah, yes, and the detail of the alien eyes following the mouse was a nice cherry on top that made me giggle after completing the game.
Congratulations to all the members of the team!
Great submission! The level suddenly expanding after a certain amount of hits is a surprising moment that adds a lot of life to the game. At first I thought that I had to defeat enemies to advance, but once I understood that I had to hit the skull, I had a smooth experience.
Props to all the devs that made this!
Very very cool game! The art is really handsome, the music sets the ambience very well, the take on the theme was very creative and the core loop felt just right. Aside from the font issue and the bug where a client didn't say anything to me, there's really nothing else I can complain about this game. It's very complete and a really solid entry for a 48 hour game jam! Congrats!
Very well executed game! In my first gameplay I was just dodging, but once I read the game over tip and the description the game turned into something very different! The risk and reward of trying to use the snake to eat my enemies was a very fun twist and it got me going for risky plays. Nice looking art and cool music. Solid entry!
Cool take on the theme! It made for an interesting strategy game and I was always trying to maximize my safety by going as far away from the trainer- er, I mean, tamers, as possible. Very good and complete entry for a solo-dev!
Without the time constraint I would totally see this grow more with animations showing short transitions between turns :) Great job!
Such a beautiful game! Heart warming story, amazing art, handsome animations, spot on music and cool gameplay! It has such a high level of polish that it's hard to believe it was made in 48 hours (until I looked at the size of the team :P coordinating that much people must have been very hard though).
The only problem that I had is that sometimes I would enter a door and Marlene would be right there in my face, effectively scaring and killing her by accident. Although it's a very spooky experience (and thus combines really well with the game setting), it was a bit frustrating lol. Other than that, it played very well!
A simple yet very effective experience. Really good game!