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Miura Aran

36
Posts
9
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2
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A member registered Jun 26, 2020 · View creator page →

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Hola! La dificultad del segundo rival puede que haya que ajustarla jaja. Los personajes nos dejaron muy contentos. Muchas gracias por tu comentario!

Hola DualGen! Muchas gracias! :D Quedamos muy contentos con el final jaja

This game is really polished! At first I struggled to understand how it plays but when I understood it was pretty fun! Very action packed and arcade style. Great game!

I loved the humorous vibe accompanied by the simple art style and the slightly unsettling music. The puzzles were really creative and they got me thinking for a while. Had a blast playing this one. Amazing work!

Interesting take on the theme! I liked the fact that the player can give you more money to build better levels. I think there's potential in that.

Super cute game! The visuals are astounding and the music is very catchy. Making it bird and bread themed gave it such a silly charm and I loved that. Really good looking! Also props for such a detailed credits section. It was nice to see a photo of the whole team :)

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Interesting take on the theme! The level design is really good and I loved how the plot twist affected the gameplay and the objective. You were really creative with that! Props for making 18 levels in a 48 hour game jam!

Very very cool game! The art is really handsome, the music sets the ambience very well, the take on the theme was very creative and the core loop felt just right. Aside from the font issue and the bug where a client didn't say anything to me, there's really nothing else I can complain about this game. It's very complete and a really solid entry for a 48 hour game jam! Congrats!

Really cool concept! It kept me thinking about how my current actions would influence the next run. The visuals are very nice also! I got to 12 iterations :)

It has really nice visuals! The premise of trying to find yourself is a really cool take on the theme. I would love to see it being explored more!

The random theme generator was hilarious and the fact that then it shows you a micro game that follows the previously generated theme was genius!

The name is already very creative, and the take on the theme is a very fun twist! I could feel the multi tasking pressure by trying to remember the blood types of my patients, looking at the guide and finding donors that matched their needs. My high score is 14 patients saved :)

Awesome take on the Snake twist! Was very fun to play and it had me thinking a lot on how I could make the snake lose. The final level was very hard but I literally cheered the moment I could beat it. Really nice music, cool looking visuals and solid gameplay. Excellent work!

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Fun puzzle game! Nice twist on Papers Please :) The last puzzles left me thinking for a while haha. Also props for making so many levels in 48 hours!

Very well executed game! In my first gameplay I was just dodging, but once I read the game over tip and the description the game turned into something very different! The risk and reward of trying to use the snake to eat my enemies was a very fun twist and it got me going for risky plays. Nice looking art and cool music. Solid entry!

I laughed at some of the player dialogues lmao.

It's incredible to think that this was made in 48 hours! 15 whole levels, all with mind blowing puzzles, a very creative take on the theme, very pretty simple art, relaxing music and very smooth and polished gameplay! Loved it!
To me it's a 5/5 in all three categories :)

This game is very fun! I was jamming hard to the music while laughing because of all the silly mistakes I was making lol. Simple and powerful idea!

Very fun game! Teaching how Blackjack works in the description and giving ideas on how to manipulate the outcome was really handy and a cool solution due to the 48 hour restriction :) The music was relaxing and the take on the theme is a cool twist. Great work!

Heey thanks for such good feedback! :D

We were literally considering either the red arrow or the red cross on the floor for signaling lol. Maybe the red cross or even both would have been better! Thanks for pointing that out :)

Cool take on the theme! It made for an interesting strategy game and I was always trying to maximize my safety by going as far away from the trainer- er, I mean, tamers, as possible. Very good and complete entry for a solo-dev!

Without the time constraint I would totally see this grow more with animations showing short transitions between turns :) Great job!

Really cool game! It's a very big feat to put 10 full minutes of gameplay into a 48 hour entry. I really enjoyed it!

The take on the theme was very creative, the art was cute and the multi tasking was very well made! The story made me laugh and I hated Bbot bossing me around

Excellent entry!

The art style is really good! The story has an interesting twist which fits really well into the theme of the jam :)

Interesting game!

Nice game! I liked the simple graphics and the calming vibe. Using the last bit of your inertia bar to give one final push to the ball and see if the physics inertia was enough to get to the hole proved to be an interesting mechanic!

Nice puzzle game! The visuals are very cool and the concept is very accurate with the theme. I could totally see this grow more and become a full blown game :)

Such a beautiful game! Heart warming story, amazing art, handsome animations, spot on music and cool gameplay! It has such a high level of polish that it's hard to believe it was made in 48 hours (until I looked at the size of the team :P coordinating that much people must have been very hard though).  

The only problem that I had is that sometimes I would enter a door and Marlene would be right there in my face, effectively scaring and killing her by accident. Although it's a very spooky experience (and thus combines really well with the game setting), it was a bit frustrating lol. Other than that, it played very well!

 A simple yet very effective experience. Really good game!

Holy moly, this entry is amazing!

The game is extremely polished with beautiful art, spot on ambience music, well placed sound effects and lots of cool animations! The take on the theme is very accurate and the gameplay is really solid with interesting situations and variations that can take place. It really had me thinking and it had me really engaged! I wouldn't have believed that it was made in 48 hours and it totally deserves more comments and ratings. One of the best entries in the jam.

I am left wondering how would this game play if it wasn't turn based and grid based, but this is just me being annoying. The game is perfect the way it is!

Last but not least, the cheese was totally worth it.

Really nice looking game! The take on the theme was cool and I could totally see it grow into a full blown game. The tutorial was really well explained and the pictures helped a lot.

I personally solved the bug in level 3 by placing the reverse arrow just below the right pot.

I felt that the start of each level was a bit abrupt and I couldn't react to what was happening so I would always lose in my first try. Maybe waiting a bit before starting the level can help the player to make a plan and try to predict what's going to happen instead of watching it instantly.

Really cool game!

Really cool game! The music is an absolute banger and I had fun exploring the levels and trying to escape from my own crimes. The art is really cool too! Solid entry.

It's a simple yet effective idea and I really liked that! It got me engaged until I scored 100 points because it had a solid core loop and the song was a total banger. I loved when it dropped to silence and the collect-coin or bracket-bounce sound effects kicked in. It was almost like I was making part of the music, lol.
I struggled a bit to get the hang of it at first. Maybe explaining the rules in the description in a few sentences or inside the game itself would work great.

Other than that, great arcade experience!

Funny experience! It was fun trying to survive to the hordes of hungry Marios lol. The art is really cool and the building mechanic was really impressive! It felt very complete.

I struggled a bit to find out how to score points. But other than that, good game!

My highscore is 12 :)

The art in this game is beautiful and the take on "roles reversed" is really really clever! I loved that!
Maybe with a smaller arena and longer ranged sword swings it would pack a lot more action!

I could totally see this idea growing into a full blown game. Great work!

The art and the music were good! The gameplay was an interesting take on the idea. It felt a bit frustrating when I died on the last obstacle and had to run the whole level again. Maybe a checkpoint system or making more shorter levels would solve that.

Other than that, I'm happy that I finally found my payment in that messy restaurant!

The idea is very interesting! The pixel art is cute and I enjoyed directing the bullets to my enemies while using some to defend my shooter. That was a very cool risk and reward mechanic. In some scenarios it felt a bit frustrating to see my shooter walking towards enemy fire so maybe making him stationary or something like that would work better (although I understand the intention of making it feel like a player). I think that with some tweaking this would be an amazing game!

Fun game! The music was on point, the story was interesting and the twist of launching the asteroids made for interesting levels! Also props for making 6 of them. I would have loved if the defending ships moved more like in the actual Asteroids game but I understand that may have been difficult to implement. Great game!

Really good game! Very satisfying and relaxing to play! The graphics are cute and the music is catchy :D