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Miura Aran

50
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14
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5
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A member registered Jun 26, 2020 · View creator page →

Creator of

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Muchas gracias (con respeto)

Heeeeeyy muchas gracias!!

Algún día le vamos a hacer un update a este juego  así que podemos considerar la posibilidad :)

The art and animation for this game is astounding! Once I got the gist of the gameplay, I really got into a relaxed mood and enjoyed watching my little guys doing the work.

It's feels like a very complete experience and it's incredible to think that this was made in just 3 days! Amazing work!

What an incredible take on the theme!

The first time I moved my house I was shocked. The puzzles are also really well thought. It felt so good to have my "aha!" moments.

The art is really gorgeous too! And it really helps to successfully deliver the feeling and atmosphere of this experience.

This is an amazing game for the jam. Contratulations to all the members of the team!

Interesting concept! I liked the explanation part in the game page. It was a creative way of simulating the scaling part!

This game is so good!!

The idea for the concept is excellent and fits the theme so well! It constantly reminded me of this old Cartoon Network musical short about Ed, Edd n Eddy getting shrinked, it's called "Incredible Shrinking Day".

The feeling of being incredibly tiny and having to traverse your own room is very well delivered.

The art is simply gorgeous and top level. Props for that!

However it does feel like the gameplay and programming parts needed a bit more time and polish. It's incredible that you managed to make 5 entire levels for the jam! But maybe I would have enjoyed more one single very polished level.

It's a concept that can absolutely be expanded into a full fledged game. I enjoyed this game a lot.

Ah, yes, and the detail of the alien eyes following the mouse was a nice cherry on top that made me giggle after completing the game.

Congratulations to all the members of the team!

When the stats start really scaling, it gets very fun and makes you feel really powerful. That feeling is very well done and polished!

Cool game!

I love the theme interpretation for this game! The measuring mechanic is so well thought with the twist that they are also platforms. This is such a cleverly thought puzzle game! And also a hard one too. The last level had steam running out of my head lol.

Awesome entry!

Awesome puzzle game! It fits the theme so nicely and got me thinking a lot. Really clever level design.

My brain was blown away when the slow motion mechanic was introduced. Such a cool twist to the game! Definitely my favourite part.

Congrats to all the members of the team that made this!

This game has beautiful art! I really like the thoughful use of colors for this one.

After a few tries, I got pretty far in the level and was enjoying myself. Then I lost and had to do the whole thing again lol. Checkpoints would have been greatly appreciated.

Fun game overall!

After the third try I entered focus mode and learned how to hit almost every fly. I really felt like Mr. Miyagi.

The dark side frog never stood a chance against me.

Really cool idea and mechanic! It's really impressive to make a game in raw JS!

Really trippy game and I liked it!! The art style is gorgeous, and I like the shrinking mechanic to switch between offense and defense.  Very well thought bullet hell with a simple yet very powerful core loop. Amazing!

I got a score of 126.900 :)

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Pretty nice multi-tasking mechanic! Figuring out which arrow I had to press while dodging the fishes was quite the challenge! I enjoyed the game :)

I got a 59.10 😎

Great submission! The level suddenly expanding after a certain amount of hits is a surprising moment that adds a lot of life to the game. At first I thought that I had to defeat enemies to advance, but once I understood that I had to hit the skull, I had a smooth experience.

Props to all the devs that made this!

Hola! La dificultad del segundo rival puede que haya que ajustarla jaja. Los personajes nos dejaron muy contentos. Muchas gracias por tu comentario!

Hola DualGen! Muchas gracias! :D Quedamos muy contentos con el final jaja

This game is really polished! At first I struggled to understand how it plays but when I understood it was pretty fun! Very action packed and arcade style. Great game!

I loved the humorous vibe accompanied by the simple art style and the slightly unsettling music. The puzzles were really creative and they got me thinking for a while. Had a blast playing this one. Amazing work!

Interesting take on the theme! I liked the fact that the player can give you more money to build better levels. I think there's potential in that.

Super cute game! The visuals are astounding and the music is very catchy. Making it bird and bread themed gave it such a silly charm and I loved that. Really good looking! Also props for such a detailed credits section. It was nice to see a photo of the whole team :)

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Interesting take on the theme! The level design is really good and I loved how the plot twist affected the gameplay and the objective. You were really creative with that! Props for making 18 levels in a 48 hour game jam!

Very very cool game! The art is really handsome, the music sets the ambience very well, the take on the theme was very creative and the core loop felt just right. Aside from the font issue and the bug where a client didn't say anything to me, there's really nothing else I can complain about this game. It's very complete and a really solid entry for a 48 hour game jam! Congrats!

Really cool concept! It kept me thinking about how my current actions would influence the next run. The visuals are very nice also! I got to 12 iterations :)

It has really nice visuals! The premise of trying to find yourself is a really cool take on the theme. I would love to see it being explored more!

The random theme generator was hilarious and the fact that then it shows you a micro game that follows the previously generated theme was genius!

The name is already very creative, and the take on the theme is a very fun twist! I could feel the multi tasking pressure by trying to remember the blood types of my patients, looking at the guide and finding donors that matched their needs. My high score is 14 patients saved :)

Awesome take on the Snake twist! Was very fun to play and it had me thinking a lot on how I could make the snake lose. The final level was very hard but I literally cheered the moment I could beat it. Really nice music, cool looking visuals and solid gameplay. Excellent work!

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Fun puzzle game! Nice twist on Papers Please :) The last puzzles left me thinking for a while haha. Also props for making so many levels in 48 hours!

Very well executed game! In my first gameplay I was just dodging, but once I read the game over tip and the description the game turned into something very different! The risk and reward of trying to use the snake to eat my enemies was a very fun twist and it got me going for risky plays. Nice looking art and cool music. Solid entry!

I laughed at some of the player dialogues lmao.

It's incredible to think that this was made in 48 hours! 15 whole levels, all with mind blowing puzzles, a very creative take on the theme, very pretty simple art, relaxing music and very smooth and polished gameplay! Loved it!
To me it's a 5/5 in all three categories :)

This game is very fun! I was jamming hard to the music while laughing because of all the silly mistakes I was making lol. Simple and powerful idea!

Very fun game! Teaching how Blackjack works in the description and giving ideas on how to manipulate the outcome was really handy and a cool solution due to the 48 hour restriction :) The music was relaxing and the take on the theme is a cool twist. Great work!

Heey thanks for such good feedback! :D

We were literally considering either the red arrow or the red cross on the floor for signaling lol. Maybe the red cross or even both would have been better! Thanks for pointing that out :)

Cool take on the theme! It made for an interesting strategy game and I was always trying to maximize my safety by going as far away from the trainer- er, I mean, tamers, as possible. Very good and complete entry for a solo-dev!

Without the time constraint I would totally see this grow more with animations showing short transitions between turns :) Great job!

Really cool game! It's a very big feat to put 10 full minutes of gameplay into a 48 hour entry. I really enjoyed it!

The take on the theme was very creative, the art was cute and the multi tasking was very well made! The story made me laugh and I hated Bbot bossing me around

Excellent entry!

The art style is really good! The story has an interesting twist which fits really well into the theme of the jam :)

Interesting game!

Nice game! I liked the simple graphics and the calming vibe. Using the last bit of your inertia bar to give one final push to the ball and see if the physics inertia was enough to get to the hole proved to be an interesting mechanic!

Nice puzzle game! The visuals are very cool and the concept is very accurate with the theme. I could totally see this grow more and become a full blown game :)

Such a beautiful game! Heart warming story, amazing art, handsome animations, spot on music and cool gameplay! It has such a high level of polish that it's hard to believe it was made in 48 hours (until I looked at the size of the team :P coordinating that much people must have been very hard though).  

The only problem that I had is that sometimes I would enter a door and Marlene would be right there in my face, effectively scaring and killing her by accident. Although it's a very spooky experience (and thus combines really well with the game setting), it was a bit frustrating lol. Other than that, it played very well!

 A simple yet very effective experience. Really good game!