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Zombie Survivor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3133 | 3.031 | 3.500 |
Enjoyment | #3481 | 2.526 | 2.917 |
Overall | #3603 | 2.694 | 3.111 |
Presentation | #4013 | 2.526 | 2.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Its a zombie survival game, but instead of playing as a survivor, you play as a zombie.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I really like the idea, but I think the game would have been more fun without walking around, and just clicking on the screen, but overall the game is a great little time-killer
Hello ProSmashy! We over here at Zombie Survivor inc really appreciate the feedback! Great job on your entry by the way!
VERY fun!
Thanks for your comment and I'm happy to hear that you got enjoyment from playing the game!
Have a continued blessed day! :)
Fun game, I liked trying to infect more and more enemies to get an army of zombies!
Thanks for your comment and I'm happy to hear that you enjoyed the game!
We may continue making this game in the future and we are thankful for your feedback about the infection system and getting a big zombie army and we'll use this to try to make it feel more fun and satisfying to play!
Have a continued awesome day! :)
Really cool concept! Not sure if the desktop version also has this issue, but when playing in my browser, the cursor graphic appeared to be bugged, and was a barely visible 1px tall icon. So that definitely increased the difficulty for me! But I really like the idea, and it's definitely fun to convert enemies into allies with your attacks. Fun game!
We are aware of the browser version bug and therefor had to pull it from the site last minute because of many having this issue and not enough time to debug and try to fix it. But the desktop version works as intended.
We may build further on this idea in to the future so thanks for the feedback and have a continued nice day! :)