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CrushMole's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4101 | 2.298 | 3.250 |
Overall | #4530 | 2.328 | 3.292 |
Creativity | #4540 | 2.475 | 3.500 |
Presentation | #4766 | 2.210 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game fits the theme because in most mole games, you play the hammer that crushes the mole, and in my game, you play moles.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very well done, especially for 8 hours. (Not sure what you mean with 'I have the health', spending 8 hours on a game shouldn't be too bad for you, just make sure you eat and drink). Only criticism is that sometimes the hammer begins slamming way too soon, and even if the mole is gone when the hammer hits the hole, you get a game over.
I thought the game was fun. It was actually pretty creative. I kinda stuck to the side holes to try getting peaks as fast as possible.
Cute, I think this would work super well as a casual phone game
Simple and fun, difficulty felt a little too artificial as it came to a point the hammer was so fast it felt impossible to react in time, but maybe is just i'm bad at it hahaha, liked it tho!
Simple and clean! Good job defining a scope that you could complete in a weekend :)
A good old taunt in the credits was also nice. Good motivation to really try to get a good score haha. I got to 37.
:D great game, cute mole!
haha fun little arcade game :)
Awesome, I got to 30!! (^▽^) Very fun game. Congrats!!