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Kill The Rogue's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #555 | 4.077 | 4.077 |
Creativity | #839 | 3.827 | 3.827 |
Overall | #948 | 3.647 | 3.647 |
Enjoyment | #2056 | 3.038 | 3.038 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Reverse roguelike. You need to build dungeons for the rogue and kill him.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
For me this one should be the winner
Would you buy fixed, polished and increased verision of it? We're thinking about turning it into a full game
The visuals are really great and after some trial and error I figured out how to deal with the rogue and his antics pretty well. I personally would love this to be less of a sandbox and more of a streamlined puzzle game.
Spectacular visuals and great gameplay, I love how the game forces you to use the new tiles instead of just building the easiest possible solution. The concept gets a bit boring after some time, but I don’t think it’s possible to add this much content to a 48 hour jam. With this time in mind, this is a really impressive game, 9,5/10!
Cool game. My only complaint would be that game either needs an explanation or a tutorial level. Its unintuitive.
Great visual and animations, but very unintuitive without any info in the game itself. Very cool though :)
Really cool idea, and the presentation is also top notch. Good Job!
36 rooms. Really nice concept and I had fun playing it. Nice job!
Good visual and no bugs at first glance.
28 rooms
OMG, it's great result! My best is 30 rooms!
Cool idea, but it seems my hands are too tired after the jam :(
Great job!
Finished in 34 rooms.