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hyron

39
Posts
4
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13
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A member registered Sep 29, 2018 · View creator page →

Creator of

Recent community posts

bro

forgot to comment when i rated aeaea Game is really impressive, cant believe yall did it in 48 hours, the challenge is nice and the structure is neat, the ingredients are also really funny lol

nice!

Dont download this, you will get banned from the official game automatically as soon as you run. (Its also very outdated and might be a virus)

I love this, really satisfying to keep juggling multiple fruits

Thanks!

Thanks! We will be reworking the GUI so hovering over things will show info about them, but right now you can see what everything does on the "?" button. We also have some plans for a feature that shows what enemies will appear on the next wave (wasn't able to implement during jam)

Yeah, you want to have a just good enough defense to defend the wave, but be able to defeat it during the attack mode. preserving checkpoints during defense and getting them on attack allows you to get more money. You aren't supposed to make the ultimate defense everytime because if you do that you won't be able to attack it. Thanks for playing!

Nice, I'm bad at it but it's fun and well made

Really nice concept, fun game

Nice game, but player movement is a bit wonky in my opinion, though this is a jam game afterall so that's understandable

Nice idea, I like this!

Epic

Love the art and sounds! Gameplay is fun

Thanks!

Thank you so much, that's what we envisioned. We are already on the process of improving stuff, both visually and code wise. Some people dislike the fact you have to not be super strong on defense to be able to attack, so that's something we are looking into aswell, it would be cool if the game pleased both sides

Thanks!

Yep, the game was balanced towards having a defense that is good on defense but that you can outplay yourself in attack. We are thinking about solutions to being able to win on attack even with a strong defense, but not in the way of changing the main game's objective.. Thank you!

And hopefully it will, thanks!

Thanks!

We really tried to add a proper restart that doesn't delete the towers without making you get extra money or anything but due to time issues and the difficulty of adding that (at least from my pov) this was the best we could do to prevent bugs and unintended behavior

Cool game 

Thanks!

We wanted to do that but it would be too complicated with the way we were doing things, and you can sell towers by right clicking on their cannon! We know it's a bit wonky to have to put the mouse right on top of the tower's cannon, we will improve that after jam. Thanks for feedback!

Thanks!

Thanks!

Epic concept

Nice game! A lot of features also, feels populated, and the sensation of the snake coming is terryfing even though the game looks cute. Really cool

Good game, nice puzzles!

Fun game

Thank you!

Thanks! Your game is awesome by the way, reminds me of a board game called boss monster, really fun

Thanks! Art was all done by Kojimkj while I messed a bit with lighting and particles x)

We did talk about something like buffs to enemies and something like spells, but we didn't have much time. It's our first jam either way, I'm glad people are enjoying it as is! But part of that is implemented, with the tower that buffs enemy's speed. We will probably keep working on this, so we are taking feedback and want to add new things for this game. Thanks for playing!

36 rooms. Really nice concept and I had fun playing it. Nice job!

Nice job! Sounds and music are good, game looks nice and the movement even though a bit janky is satisfying to move around. Though I couldn't find the last evidence in level 2. I think grabbing evidences should be easier, and some obstacles on the map would be nice too. I like it

Really cool! But if it was a bit more intense i think i would've enjoyed more, I like it though, and looks really pleasing

This is great, was a bit confused at first, but then understood the concept. Needs more complex levels though! Nice work.

Nice game