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Guns's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4423 | 2.173 | 3.286 |
Overall | #5696 | 1.858 | 2.810 |
Creativity | #5819 | 1.890 | 2.857 |
Presentation | #6213 | 1.512 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The role of the guns has been reversed because rather than being used by the player character the guns are now the player character.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I didn't expect this. It's fun, I played twenty minutes just to finish the first level.
I like the way the three guns have different statistic to be at the same time different but also complementary. There isn't a gun to spam to win. It's very well done.
I can't say why the game is hard (maybe a little bit too hard).
This is certainly due to the movement in the opposite direction from the point we look. Which isn't easy, but that perfectly fit with your concept.
Something that would help could be to have large room to dodge easier or to bounce on the walls to make the player dodge the projectile naturally or to destroy projectiles with our bullets
Great work !!
Thanks for the great feedback!
Difficulty doesn't forgive, but the idea is a great one. The use of these three guns is simple but effective, I really liked it. Could use some better music and level balance but overall good job!
lol super hard, but also super fun, and very creative
This game kicked my ass!
Yep, definitely made it too difficult. Thanks for playing!