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Switch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5126 | 1.890 | 2.857 |
Creativity | #6148 | 1.701 | 2.571 |
Overall | #6214 | 1.575 | 2.381 |
Presentation | #6568 | 1.134 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Using enemy abilities to traverse the level
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I enjoyed the game! The concepts you had were creative and clever! The hard greens and reds of the background were a little hard on the eyes, but the gameplay was fun! It was a little hard to understand, and doing combos of ability-swaps was really difficult. I think with a bunch more polish, art, and tweaking, you could make a really good like- ability-swapping platformer rage-game.
A very fun little platformer though it was perhaps more Role Switch than Role Reversal. I enjoyed having to combine the different forms together to get past certain obstacles, particularly the Rocket with the High Jump near the start. Presentation was simple but worked well enough to get the game across. I didn't quite make it through the timed section at the end, but it was a good idea to add a little final challenge for the player after introducing the mechanics!