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Dinovaporate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #560 | 3.689 | 3.689 |
Presentation | #712 | 3.978 | 3.978 |
Overall | #1020 | 3.622 | 3.622 |
Creativity | #2623 | 3.200 | 3.200 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Try to save the dinos by blowing up rocks in the first phase.. Be the doom of the Dinos by dropping rocks over them.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Neat concept, amazing presentation. Very satisfying overall. Made it to level twelve. I like the juxtaposition of wanting to create big chains to get money to stop the magma blocks, but this also accelerates the magma blocks. Very cool.
Thanks! Our team record is currently at 18. It gets super hard after level 10 so grats!
Thank you for playing!
Super cool concept! Great work!
Thank you for playing!
The gameplay role-reversal between rounds is definitely interesting. I had a lot of fun with the strategy of it all, and the presentation is very polished.
the role-reversal theme I think I really felt much more while playing was definitely in sorta being space rocks defending the dinos from other space rocks, if that makes any sense.
Thank you! Thats definately an interesting theory.. being a space rock :D
Thanks for playing!
Nice presentation. I didn't quite get how I was delaying the dinosaur's doom but clearing blocks felt pretty satisfying
Well, delaying is definately the correct wording here :D. You cant change history after all.. :)
Thank you for playing!
Really satisfying!
Thank you!