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A jam submission

DemigodView game page

Be a Villain, Kill a God
Submitted by HMSH — 2 hours, 57 minutes before the deadline
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Demigod's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#47562.0592.059
Presentation#51322.0592.059
Overall#52992.0202.020
Creativity#57571.9411.941

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as a Demon, the villain, and try to kill god, the hero

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Very hard !!! But i like it - nice game

Submitted

Interesting concept! Absolutely adore the visuals as well!

controls need a  improved

Submitted

The idea is pretty good but the controls could definitely be improved upon

For the first few rooms it was more efficient just not using the gun at all to better control the flight for me

Submitted

I like the concept of playing as a villain but the movement felt a bit too hard, I was duying in the beggining with no idea that i can fly and why these walls kill me, especcially at the third floor I was stuck behind the wall that said "How?" I didnt manage to dodge it and i have no idea how, maybe i just dont get something. But still great game!

Developer

The "How?" block was a puzzle you had to go up through the rank ui because it changed the terrain colour

Submitted

Nicely done! The movement mechanics with the flying were difficult to control, but it made the game a lot better.