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Demigod's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4756 | 2.059 | 2.059 |
Presentation | #5132 | 2.059 | 2.059 |
Overall | #5299 | 2.020 | 2.020 |
Creativity | #5757 | 1.941 | 1.941 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a Demon, the villain, and try to kill god, the hero
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very hard !!! But i like it - nice game
Interesting concept! Absolutely adore the visuals as well!
controls need a improved
The idea is pretty good but the controls could definitely be improved upon
For the first few rooms it was more efficient just not using the gun at all to better control the flight for me
I like the concept of playing as a villain but the movement felt a bit too hard, I was duying in the beggining with no idea that i can fly and why these walls kill me, especcially at the third floor I was stuck behind the wall that said "How?" I didnt manage to dodge it and i have no idea how, maybe i just dont get something. But still great game!
The "How?" block was a puzzle you had to go up through the rank ui because it changed the terrain colour
Nicely done! The movement mechanics with the flying were difficult to control, but it made the game a lot better.