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Frantic Score Keeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #378 | 4.050 | 4.050 |
Presentation | #1084 | 3.750 | 3.750 |
Overall | #1117 | 3.583 | 3.583 |
Enjoyment | #2263 | 2.950 | 2.950 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the scorekeeper in a fighting game instead of a fighter
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The game is pretty simple but also a bit challenging, Idk what this pink thing is but he looks cute & keeping time is a unique concept but I’m sadly not very good at the game aha
you seem on point with the time! Don't forget to hit the left and right arrows to keep score of the hitpoints!
Wow this concept is so nice ! I'm terrible at doing several things at the same time, so thanks for the different level of difficulties.
Nice work on the art and the music. The music after 60seconds is amazing !
Wow man thanks! :D Rushing that track was stressful I'm glad it payed off!
I like the concept and the squishy guys are awesome. I'm not super coordinated so I struggled alot managing all 3 things. Maybe having the information closer together would have helped?? Or maybe I just need to git gud
Yeah as far as game jam games go, mine is especially unbalanced. Hey i tried :D. Thank you for the compliments!
I loved the art, that was really creative! The concept is really cool too, I like the idea of keeping score a lot. It was really hard for me though, it always seemed like I had to be frame perfect to be able to not get a game over. I actually thought the timer was a nice addition, it added a lot of tension, but having to be perfect was annoying. Overall, good job!
Thank you for your feedback! I really appreciate you playing and taking the time to write this!
Great idea, it looks good, but the game just didn't click for me. I did not enjoy having to keep track of the timer, it felt forced. Might be just me, though.
It's allright I realized how hard it was only when it was too late. Having you keeping time was an idea from the beginning, it's supposed to simulate having to keep an eye on a lot of things at once. I did my best to try and make this fun :D
Happend to me in other Jams to. 48 hours is always a brutal time period! But still, i really enjoy the Art!
Haha, good. Great job!
Such a neat idea, loved it, good work !