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Smirror's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2660 | 3.190 | 3.538 |
Enjoyment | #2953 | 2.704 | 3.000 |
Overall | #3000 | 2.912 | 3.231 |
Presentation | #3161 | 2.843 | 3.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play kinda like the game maker. You choose the enemy, player and music. The levels are also impossible if the player doesnt at the crates. So they are seen as the gammmaker
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
frustrating in all the right ways!
fun puzzle/platformer game well done! It took me a little bit to get used to the control but eventually I got it.
Glad you liked the game!
This might be the most frustrating game I've played so far, the character movement is rough frustrating, BUT, the core concept is really cool, I found myself having a few 'ohhhh' moments as I discovered what the intented goal was for each level.
Actually an idea worth expanding upon imo.
Thanks for playing my game! If you found it mildly frustrating, my goal has been achieved. I make mostly rage games. I'm very happy that the puzzle aspect was well received by you!
The character feels a little hard to control since he is really floaty. That makes the platforming a bit tricky, but overall this feels like a good starting point for a real game. I like the mechanic that I have to make my own platforms to traverse.
Thanks for playing my game! I'm very happy that the mechanic and concept was well received by you! The character is intented to be a bit floaty to make the last level in the game possible and so the player can get used to it early on.
The selections are great! Really had fun seeing everything there was to offer. Good job!