Thanks! And yea i really wanted to have more variation on DM's "roll requirement" to be more than a number (with some actual story to progress). Had to settle for the jam.. haha but looking forward tobworking on itbsome more!
Developer Ezra
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haha yoink scared the shit out of me. And with the music and all, this was truly a terrifying experience. Only thing missing is attaching my crypto wallet and automatically pulling money from it.. tru horror haha.
Sound was funny enough that i had to try and experience each "penalty" but was sad the "auto money" didn't have any sound :(
haha all in all fun game. Well done.
I think out of all the "you play as enemy" concept I've played so far from the jam, this one looked and played the best! well done.
I do agree the movement could use some work.. but then maybe that's the point! i'm a slow monster that hero is supposed to defeat! I could see this being even more fun further development!
Enjoyable and creepy! well the music really did create that mood well!
Was initially didn't realize the bottom left was telling me "what i can eat" haha and was confused a bit, but once i got to eating fishermen on the second stage, I had to see if i can grow more!
Those fishermen didn't know what's coming!
well done.