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Castle Rumble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3782 | 2.609 | 3.300 |
Enjoyment | #3897 | 2.372 | 3.000 |
Overall | #4144 | 2.477 | 3.133 |
Creativity | #4643 | 2.451 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You move the castle instead of the character
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Interesting concept. Salute to your dedication!
Thank you :)
I find it interesting when games insert real videos, if you integrate this very well into the game it can bring an extra layer that is a nice differential.
I don't know if I understood the concept correctly, I understood that the guy stole the player, he entered a castle to try to recover the stolen object.
Yes, that's right. Also, the bad guy have paralysed the boy so he can not move, but the castle decided to help the boy (we didn't manage to implement that the castle speaks to the boy in very first level) so he moves him in the game.
I just have updated it once again, now it's written in MonoGame and works pretty well. Furthermore, gameplay is much better and way more intuitive, so feel free to give it a try ;) (if you want to). New version is Alpha 2.0.
I liked the idea of it, but having to go back to the beginning every time you lose was quite frustrating. I did like the music a lot though. I ended up giving up on stage 3 or 4, where the key is on a platform but that platform wasn't an actual wall, which makes you fall down, and its really easy to die there when you think you are going to land safely.
Thank you for your review, we are well aware that it has some bugs (like that platform you mentioned) and that it's definitely not finalised yet (actually, there is a lot of work to do), but we will definitely fix it after the jam is over so every suggestion is welcome and we are thankfull for your review :)
I just have updated it once again, now it's written in MonoGame and works pretty well. Furthermore, gameplay is much better, way more intuitive and I fixed everything you have mentioned. There is level select option now, so now you can play where you left off after gamw over and there are no more platforms where you can fall through. There is more so feel free to give it a try ;) (if you want to). New version is Alpha 2.0.
Great video intros, really funny! The idea is cool despite that I couldn't get past the second level. Keep going!
Thanks :)
Awesome work, guys! The acting is perfect, I like it! And the idea of the game is cool, too :)
Thank you very much! :)
I just have published the rewritten and fixed version of this game, now it's written in MonoGame engine. Gameplay is way better now so feel free to give it a try ;)
9/10 game. I tried at least 30games and for now this is very best. You will not regret.
Thank you very much :)
I just have published the rewritten and fixed version of this game, now it's written in MonoGame engine. Gameplay is way better now so feel free to give it a try ;)