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Mutator Genes - Reversed Snake's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4396 | 2.362 | 3.571 |
Overall | #5148 | 2.079 | 3.143 |
Creativity | #5235 | 2.173 | 3.286 |
Enjoyment | #5595 | 1.701 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
player affects the "food" part in a snake-like game, not playing as the snake like tradition Snake games; Also, you are "mutator genes" and you decide your host, that's also a role reversal!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very interesting game! An DNA-based ending-hunting snake game is a very cool concept, and the fantastic artwork with each ending was very nice. The text for each ending I also found quite funny. Good job on those!
Speaking of the text at the endings, though, it seems that when replaying the game after restarting, new ending text is appended to the last ending’s text rather than replacing it. It’s probably due to some plus-equals (+=) signs being where some equals signs should instead be when setting the ending text.
Also, I agree with the other commenter that it was somewhat confusing to work towards certain endings. I think it would be helpful for endings to tell you what dominant genes led to them, so that the player will know what combinations they’ve already tried. Additional clarity in regards to how exactly an ending is calculated might also be nice, or more tips for picking genes.
Overall had fun with the game and thought the concept very interesting. Good job!
Intesting concept and very well presented! It didn't feel super game-y but I might have been a bit confused. Maybe having target humans or something that the player is trying to make could be fun.
Thanks! The idea is that DNA eats bases(ACGT) and uses them for codons' synthesis. The different combinations of codons would lead to different mutaion outcomes. We will certainly take your advice into account(maybe displaying the real-time status of the human host)
I was a little confused as to how to build certain characters. The portraits are absolutely beautiful and I really like the idea, would be interested in seeing how this idea could develop.
Glad you like it! "CC = Charm" means that if your codon starts with "CC" it will increase the chance of having a "charming mutaion", the same goes for the other types of codons! And thanks for your feedback, we will try making the guiding part much clearer.