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Split dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #321 | 3.875 | 3.875 |
Overall | #605 | 3.813 | 3.813 |
Presentation | #662 | 4.000 | 4.000 |
Creativity | #1526 | 3.563 | 3.563 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the dungeon master who creates a dungeon, then your role reverses and you become the hero who has to traverse through the dungeon!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This was a really fun game! A great addition to the jam. The gameplay is nice and the art is really well-made. I think you did a great job implementing the theme, too! Overall just a really nice experience! :)
Whoa this is a really awesome game! Honestly this feels like one of the most "game" like games in the jam where I wanted to keep playing versus others that feel like a basic proof of concept. It felt good to play and was very engaging. Once you get into the swing of things its cool to upgrade your staff and stuff with new abilities.
A few minor things I do want to mention:
Anyways overall this was truly fantastic, and out of the nearly 60 games I played this jam, I think this is in the top 10 or maybe even 5 most fun out of them. Great work and good luck if you end up making this into a more full game!!
Putting the level up instructions in the controls, might not have been the best idea, haha, but adding like a little prompt in the corner to level up or something might be a good idea to ad in the future. And yeah, i didn't notice that when you restart the game your stats and items dont get reset, also a mistake on my part that i'll fix if I decide to update the game. I also notice the repetative aspects of my game, my original plan was to have 4 different level each with different bosses, and different "card packs" or levels with different rooms and enemies. I'll 100% be fleshing out the game more if I decide to work on it more so that it isnt as repetative, but you can only do so much in 48 hours. Thanks for the great and constructive review, and glad you liked it!
The lighting staff feels sooooo good! With the effect that will hit all enemies close together 1 at a time. Splendid!
Art is super dope! Great work! 😁