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Split dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #321 | 3.875 | 3.875 |
Overall | #605 | 3.813 | 3.813 |
Presentation | #662 | 4.000 | 4.000 |
Creativity | #1526 | 3.563 | 3.563 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the dungeon master who creates a dungeon, then your role reverses and you become the hero who has to traverse through the dungeon!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This is the first fun game I've played for the jam since I've been going through my random queue. I'm impressed. I'm not sure how much building a dungeon does enhancing the rogue like genre, but the gameplay was enjoyable, and that's what matters.
The idea is very well executed.
Amazing game for two days! I got to level 5 before i felt like I experienced everything, enchantments make the game fun. The game is extremely polished with the effects and the feedback. For a two day jam, this feels like the peak of what is possible to make!!(Though I haven't played any of the other games so this is my first). Only thing I can criticize is the lack of themes influence in your game. The only thing you do to reverse the roles is to just choose the number of rooms there are, adn you can't even manually choose them. Other than that Well done !