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Nowhere Defence's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3717 | 2.449 | 4.000 |
Overall | #5094 | 2.109 | 3.444 |
Presentation | #5157 | 2.041 | 3.333 |
Creativity | #5928 | 1.837 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We imagined what was on the other side of a tower defence, who are the poor people who have to suicide attack the castles. A kind of reverse tower defence where you build your village.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I like this game! The supply chain is too unstable. I was barely able to get enough workers for the first call. second and third call good luck. The weapon that cost 20 gold stuff didn't work. I'd love to have defeated the tower but there just is no way to have enough resources in time. I like the graphics and the idea to attack after a certain amount of time. Game just needed to have more time dedicated to balancing and testing.
Thanks for your feedbacks !
Yeah, the game was a little too easy so we tweaked a lot and it ended up too hard haha
It definitely lacks in multiple aspects, we'd have like to have more time (or better handle the time given) to do a proper balancing and add some UX and juicyness. Maybe something we'll add in the future if time allows it.
This is a really fun game and well made too. It fits the theme and there is even a little tutorial. In short the game is great!
Thanks ! We appreciate it :)
Why did you have to give them individual names :'(. Fun game!
Because they're unique individuals !
And that's why we cry with them when they're sent to war :'(
Thanks for playing !