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Zepalios

43
Posts
7
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22
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A member registered Apr 27, 2018 · View creator page →

Creator of

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I became such a big corporation that I forgot I was poor in real life. 
10/10 selling cows via pigeons is a must.

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I feel like at some point our game designs were similar then we chose completely opposite directions lol
I like the ambiance of the game, especially the packagings, I'm in love with the dog treats !
I'm glad I played long enough to have a lunch break, that's the breaking point I needed to really like this game, overall, good job ! haha

I like the reverse villain thing, I didn't expect to be chased around while planting trees, it surprised me !
The game atmosphere is kinda cute but damn your map is huge, I got lost at some point and beat up by those stupid humans !

Damn launching your game brang back some memories, also pressing the keys felt so satisfying with your sfx haha
I really like the overall idea but the way to get the admin key is just genius !

Thanks !

Thanks for your kind comment ! In case you didn't check the game's page, we decided to make a small demo for the jam and push it further to a "full" small game later. You've done 3/4th of the game actually, I invite you to check carefully what's around the meds when the character's saying "again" :) It's quite subtle for now but it'll let you have a peak of what's to come next.

Thanks ! We appreciate it :)

Thanks for your feedbacks ! 

Yeah, the game was a little too easy so we tweaked a lot and it ended up too hard haha
It definitely lacks in multiple aspects, we'd have like to have more time (or better handle the time given) to do a proper balancing and add some UX and juicyness. Maybe something we'll add in the future if time allows it.

Because they're unique individuals !
And that's why we cry with them when they're sent to war :'(

Thanks for playing !

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Thanks, the die was indeed a reference ! For the textures, the main tip is to downgrade their resolution (and then some shader magic) :) We did put some efforts on the atmosphere, we're glad to see you liked it !

It's amazing how it's well polished and fun at the same time, I'd definitely have played it if it was a "real" game on Steam with some more mechanics, amazing job you did there !

Quite hard to grasp without an UI but great visuals and nice idea :)

Thanks a lot for your kind words, we did take the time to try and create a nice game feel, we're glad to see it's appreciated !

Or you are the stand out player ! Thanks for checking us out !

It's too bad it's a bit difficult to see which row gets attacked by flying objects because the game is really fun, it gave me feels of the old Megan on DS, good job, I love the creativity here !

Thanks a lot ! Kudos to our artist, he really did a great job and yeah we also wish we had some time to implement at least a BGM but we fixed bugs till the very end haha. We'll definitely polish the game with sounds and some more polished feedbacks/UI/UX once the votes are over :)

It's a really cool idea you got there ! Mouse controls to move the dices are a bit sloppy but it's fun anyway. The art is lovely btw, good job on your work :)

I totally agree with the past comment, would have been a great addition to change dice faces on hits (we did it in our games and it totally changes the gamefeel) otherwise it's working quite well, good job :)

First run I rolled a 1 three times in a row lol 

Reminds me of "Pass the pigs" I like how the mechanic was executed in a video game, the game is pretty fun too, well done !

Let's be honest here, I spammed my way through lol but it was enjoyable so good job ! I like how the art is really simple yet creates a good atmosphere.

You got me at the dubbed intro lol (loop makes it even funnier), the idea of skill by numbers is a great addition to the stomping mechanic and the overall ambiance feels great (I love the sound of the dice scratching the floor) good job !

Bad news : There's no music when you play a new level

Good news : The game was good enough that I wanted to play some more after losing. Good job for your work !

It feels a little too much zoomed in but the ambiance is pretty good and the gameplay works well, auto shoot also has a vampire survivors vibe. Good job :)

Cool idea, nice execution and clean art, what more is there to say ? Good Job !

Oh wow you craved difficulty huh I tought the game was hard enough as it is lol

Thanks and good luck on beating the highscores ! :)

Look who's talking, even out of the jam context I would have played your game, I'm pretty sure your glasses are long and big and I believe my ex didn't have such toes, can we go on a date ?

I played Super Crate Box a lot and it's really cool to see another try at it and even more, a good one ! Good job on making this !

Really interesting experiment, I appreciated my date with the die, too bad I ended up in a dragon stomach.

A puzzle game that works really well with this kind of art style like baba is you, simple yet creating a really good atmosphere. It feels well polished too, good job !

I had a hard time understanding what to do and then my mind went "woah", that's actually a simple yet deep idea at the same time, good job !

I had some difficulties understanding how much damages I would do otherwise the game is actually pretty great, good job ! 

Smart move would have been to swap the face of the dice depending on its health to have more feedback, and I'm totally not saying this because that's what we did in our game 

I love it, it's my favorite game yet, downside is I think I developped a kink about toes and glasses now

I got why you used space to roll, because you literally aim for space when doing so lol

Good job btw

You should not have used a checker, I have no idea where I am on the map and so when an enemy is blocked I don't know where to look for.

But the mechanic of random charater is pretty good and you kinda want to experiment and try out new things, and having the player play your game more than once in a jam is already an achievment, good job about that !

At first I wondered where was the dice mechanic then my character changed and I got confused lol Nice idea you got there.

It feels kinda disappointing to have dice values you cannot use completely, maybe you could have doubled up the HP numbers and the map size to have a greater feeling about that. Otherwise the overall feeling is cool, good job.

This is actually pretty solid gameplay, I like it, good job !

That's pretty cool, love the artstyle !