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Opponent 1's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2109 | 3.005 | 4.250 |
Presentation | #3223 | 2.828 | 4.000 |
Overall | #3400 | 2.770 | 3.917 |
Creativity | #4540 | 2.475 | 3.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Reverse survivor-like/shmup in which you play as growing swarms of fodder units, against a single "player" ship.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Wow that was fun, i really liked the controls, it really felt like i was controlling a ship squad, really good work !
Presentation is pretty solid even if the actually assets weren't made during jam. But still, you gotta make a web build man. You'll get more people trying it out if its more easily accessible.
To clarify: Half of the vfx are by me, but not originally made for the jam. The other part is from packs and had to be adapted to the artstyle. Everything else was made during the jam, but I wasn't sure whether all this counts as the "majority of assets".
Even if you used pre-existing art, the vibe of this game is SO GOOD! fun gameplay , really cool. 5 stars !!!
After I got hang of it, it was actually fun! Some kind of indication in which direction the opponent is would ne bice though.
the game is juicy and enjoyable, I like the music too
It's good
It's really good
I'm impressed