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Match Mak3r's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3133 | 3.031 | 3.500 |
Enjoyment | #3280 | 2.598 | 3.000 |
Overall | #3471 | 2.742 | 3.167 |
Presentation | #3827 | 2.598 | 3.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This is a match 3 game where the player plays as/controls one of the jewels/tiles and tries to make as many matches as they can without matching themselves
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Interesting concept and fun!
Interesting twist on this puzzle that required me to think in different ways. Well done!
The concept is interesting and fits the theme :) Nice presentation!
If I understand correctly, there was nothing I could do after matching myself. Sometimes it continued, and I couldn't do anything until it finished. This part was a bit boring.
nice game and full creative score :D i had to play without sound, and it was a little bit hard to understand whats happening just from the visuals. i think animations for swapping and some puffs when completing a set would have gone a long way. but the visuals are good overall so at that point it would have been a legit random mobile game haha. nice game, good job! ohh on the concept i would like to comment that you certainly did something realy creative, however like a lot of other games (ours included) the theme is hard to nail down - like in this case, its more of a change of controlls than exactly reversing roles in a way. in the original, the player also swaps candy around. just that theyre using the mouse instead of maneuvering a certain piece of candy. this doesnt lessen your archivment of creating a great game in a short amount of time tho. :D just some thoughts.
Thanks for playing! My initial plan was to have an AI controlled "player" that would be swapping the candies and trying to make matches with the player as the player tries to avoid them, which I think would have fit the theme better. I didn't end up having enough time to get that working though so I'm just happy I got everything else working in time to submit hahah
The game is well polish and fun to play. The fact you have to be sure to survive is a great twist of the genre.
Thanks for the feedback! I'm glad you enjoyed it :D