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The BeatBoss's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4786 | 2.041 | 3.333 |
Presentation | #5157 | 2.041 | 3.333 |
Overall | #5171 | 2.075 | 3.389 |
Creativity | #5321 | 2.143 | 3.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Ever played Elden Ring and wonder why bosses keep doing the same strings of attacks over and over again! Know you can understand why by being a dungeon boss yourself. Now you get to create combo and stick to them, while heroic players try to remove you from the throne.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
fun game , good art ,overall incredible!
Cool game! The gameplay is good, and the art matches it well. I feel like trying to keep track of movement and aiming while keeping the beat creates a fairly heavy mental load on the player.
Jokes on them, they sent a whole party when all they needed was an archer.
It took a bit to figure it out, even with the reading. It's a good idea, but even after figuring it out, being basically locked in place while they just sit there killing you, ehh. The arrow is huge and never misses unless you just stop attacking entirely, they run away where it's hard to actually hit because they move fast enough and you have to slow to a crawl to attack, it's just too hard to get there, even tanking all the arrows.
You get money even for losing, which I guess is good since you're generally not winning after the first round or two, but probably not the best design? The unlocked attacks didn't really help with the issue of chasing down the archer (and healer but that's not the issue). They also come from below off screen where you can't see them, which is just awkward, should probably either zoom out a bit or have them come from the right, I guess.
If it was refined, with good art, issues fixed, and game balanced, along with more enemies (players?) and attacks, I could see it being pretty cool. It's a lot more done than a lot of what I've seen. Also the unrated stuff seems to be all downloads and a web one that doesn't load, so the low amount of ratings may be because of that.