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Hero must lose's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #6029 | 1.633 | 2.667 |
Creativity | #6105 | 1.735 | 2.833 |
Enjoyment | #6110 | 1.429 | 2.333 |
Overall | #6191 | 1.599 | 2.611 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player controlls the level, and must try to stop the hero from killing monsters. Killing monsters makes the hero stronger. And the player must help the boss win in the end by not letting the hero get too strong.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The lagging behind camera made me a little nauseated, but other than that it's a nice little game. It seems too easy to let the hero just fall into lava / red water though, considering the description of the objective.
First time it's hard to play with the inverted controls but I got used to it. Thanks, that's a cool game!
Not bad! It’s pretty difficult, and the idea of having to avoid enemies is nice. Though why you lose when the hero falls into the lava is a bit of a mystery to me, considering the objective.
Thanks for playing. I had an idea where there are multiple heroes, where losing heroes before the boss battle means the boss does not get to consume them and you get fewer points.
Great Game. The inverted controls really made it interesting for me to make even the simple jumps. The Rhythm of the third jump also made platforming Fun. Really liked the Concept