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drag 'n' jump's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #893 | 3.873 | 4.000 |
Overall | #1697 | 3.357 | 3.467 |
Enjoyment | #2205 | 2.969 | 3.067 |
Creativity | #2541 | 3.227 | 3.333 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A platformer game, but instead of being the character you are the platform
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Very fun twist on classic jump games, simple and well executed, well done. I declare myself champion since the scoreboard glitched and gave me a score of 8.8k.
Had this idea on our game boards before switching out to ours! Awesome execution! Cool game! Great job! Check out our game too!
Simple concept but well executed. Nice work.
I didn't expect it to be so hard at the beginning, but once I got used to it it was a pleasant experience! The artwork is beautiful and that purple ball is so cute. I agree with other comments, this would be perfect as a mobile game.
Very cute! I found it easy to play, great work for 48h.
Amazing game with beautiful design and very challenging and entertaining. 10/10
I really like this Q-bomb jelly player, and the color scheme is also very dreamy. This idea is classic and interesting!
I like how bouncy the player is! Definitely could become a great mobile game with more polish. It feels a little buggy with the player not always jumping even when it seemed like it was on the platform, but that's okay considering the time constraints! Well done for only 48 hours!
I love it, can’t stop play! Addictive, perfect for a mobile game.
i like the colors, very astral
Oh this is among the best games I've seen so far! It's difficult but addictive.
I loved the pixelart and the soundesign, but I felt frustrated when the player teleported to the other side of the screen and I just barely missed it with the platform. It is a nice rage game.