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Underlevel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #22 | 4.400 | 4.400 |
Presentation | #40 | 4.646 | 4.646 |
Enjoyment | #66 | 4.200 | 4.200 |
Creativity | #92 | 4.354 | 4.354 |
Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the mobs who are going to be grinded into experience by the "PLAYER", who is trying to level up to kill the raid boss.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
this is great
hello this is just for peace of mind but i couldn't seem to get the game into a full screen mode. great game tho i love the art style and the fact that you made it in 48 hours is so impressive.
Spooky
Great game
This was tons of fun! The music was perfect! I could play 20 levels of this!
This is just DELIGHTFUL!! I love it! I managed to win on my first try with only 2 fodder skeletons remaining at the end. I was sweating bullets there but I made it!
cute and very amazing game
Very good indeed. Quite fun. I like the premise you have to run from the hero. The polish is really good as well. Good job.
This feels very polished, and the art and game player are great!
This is probably the best game I’ve played from the jam - everything feels so well done, it’s hard to believe this was made in just 48 hours! Loved just about everything - the graphics, the sound/music, the gameplay - all super well done. I especially appreciate the pathfinding of the Knight being shown on-screen; that’s super helpful. Only thing I think could make this better would be a minimap, to help find the remaining skeleton friends and loot vases. Otherwise, top marks!